Regulator PSI + Volume VS VALVE BREECH GAP
Because a Regulator works with a Charge Chamber the Reg can’t put out as much air as would come from a tank without Reg but at the same working PSI. Of course, only one shot at the specified PSI is available without a Reg.
Therefore, the Regulated AF Rifle initially puts out less FPS at a given PSI BUT is more consistent over a number of shots.
But, there is one more piece to the puzzle, the air chamber between the Valve Body and the Pellet also effects the FPS. As WOK pointed out, if you seat the pellet deep, the FPS is reduced. I found that to be true with my Regulator also.
It is evident that decreasing the Breech Valve Gap can gain FPS by getting the pellet moving sooner with the volume of air provided by the Reg Charge Chamber. So, I am thinking that if I move the barrel to the rear to decrease the Breech Valve Gap, can I gain FPS before I run out of enough space to easily insert a pellet?
Has anyone tried decreasing this gap?
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Thanks for the comments fellows. Although my point was that velocity can be improved with a smaller air chamber for the breech, RiffRaff has already discovered that the ULTIMATE GOAL OF ACCURACY can be improved at long range by reducing this breech chamber by moving the barrel 0.25″ to the rear.
I noticed that some accurate air rifles with a multi-shot cartridge have a very small breech space. Without a multi-shot cartridge option we may not be able to reduce the breech gap that much but it looks like we can gain some ground.
Today I got to the range and tried a combination of things we have been discussing. I adjusted the Top Hat to 0.102″ to nearly snug to the latched breech knob and I punched a hole put a 0.070″ innertube patch behind the Top Hat.
Mind you, this is not a test of my 2500 PSI E-TaCReg so much as it was an experiment to learn the relationship of Regulator volume to velocity. Shooting my choice 21.14 grain H&N Baracduda Match pellets at only 20 yards.
Fill PSI 3150/Reg.2500
Top Hat = about 0.102″ but space taken up by 0.070″ rubber patch o-ring
One Shot per Power Wheel Setting
PW = 0…FPS = 431…POI down 3 1/2″
PW = 2…FPS = 544…POI down 2 1/2″
PW = 4…FPS = 657…POI down 1 3/4″
PW = 6…FPS = 790…POI down 1 2/3″
PW = 8…FPS = 890…POI down 1″
PW = 9…FPS = 959…POI down 1″
PW = 10…FPS = 979…POI down 1″
PW = 11…FPS = 988…POI down 1″
ENDING PSI = 2600
AVG. PSI USED 18.75 (not actual useage)
But compared to a 20 shot string at PW = 11 of 27.5 psi per shot it shows the direct relationship of air used per PW setting.
Surprisingly the last 4 shots stacked at 20 yards.
Re-Filled to 3150 and moved target to 30 yards. 10 shots of 2 diagonal lined groups from about 0.9″ to 0.25″ low. Well, there seems to be some consistency to my poor shooting skills.
On to target at 50 yards. Again roughly 2 diagonal patterns but 2″ low 1/3″ to left to 1″ low 1 1/3″ low for the better diagonal.
With this setup it appears that the Baracuda Match pellets like the velocity of 890 to 989+ at 20 yards. I said (+) plus because I didn’t continue past PW = 11 with 989 FPS in this test. Possibly at PW of 12 or 13 it could reach or exceed 1000 FPS. But why go there when the sweet spot for Kodiaks and Baracudas is around 980 FPS.